UI/UX Designer - Unity3D - XR Platform

2 years

0 Lacs

Posted:2 days ago| Platform: Linkedin logo

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Work Mode

On-site

Job Type

Full Time

Job Description

Position Title :

UI/UX Designer

Experience :

2+ Years

Location :

Noida

Skill Set :

Unity, C# , Figma, Adobe Photoshop, Adobe Illustrator, UI/UX,

Roles And Responsibilities

  • Design UI for immersive applications across mobile, web, desktop, and XR platforms (AR/VR/MR)
  • Create wireframes, prototypes, user flows, mockups, and detailed UI layouts aligned with product and experience goals
  • Collaborate closely with XR developers, 3D artists, and product teams to translate design ideas into functional, user-friendly interfaces
  • Design visual assets including icons, banners, logos, and UI components using tools such as Figma, Photoshop, Illustrator, Adobe XD
  • Apply principles of usability and human-centered design to ensure intuitive XR interactions
  • Work with Unity and C# to prototype, implement, or integrate UI designs into immersive XR applications
  • Collaborate with Unity developers to ensure UI is performant, responsive, and optimized for XR devices
  • Assist in conducting user research and gathering feedback for iterative improvements
  • Knowledge of motion design and video editing tools (After Effects, Premiere) is a plus for UI animations and XR tutorials
  • Participate in ideation sessions with stakeholders, engineers, and storytellers to explore innovative design possibilities, user journeys, and immersive storytelling techniques
  • Ensure UI designs are optimized for performance across XR devices, considering rendering efficiency, hardware constraints, and spatial usability

Required Qualifications

  • Currently pursuing or holding a Diploma/Bachelor's degree in UI/UX Design, Visual Communication, or related fields from a reputed institute
  • Strong foundational knowledge of UI, UX, graphic designing, illustration, color theory, and layout design
  • Proficiency in design tools such as Figma, Adobe XD, Illustrator, and Photoshop
  • Ability to create low and high-fidelity mockups, interactive prototypes, and wireframes
  • Exposure to or interest in designing for AR/VR or spatial interfaces is a strong plus
  • Familiarity with Unity and C# for UI integration in immersive applications is preferred
  • Excellent communication, collaboration, and presentation skills
  • A strong design portfolio demonstrating relevant skills will be highly valued
(ref:hirist.tech)

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