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3D Lighting Faculty

5 - 15 years

3 - 6 Lacs

Posted:1 day ago| Platform: GlassDoor logo

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Work Mode

On-site

Job Type

Full Time

Job Description

We’re hiring a skilled 3D Lighting Faculty with expertise in Blender , Maya , and Unreal Engine . The ideal candidate will have a deep understanding of lighting and rendering workflows across animation and real-time engines, along with a passion for teaching and mentoring students. Key Responsibilities Train students in Lighting & Rendering techniques using Blender, Maya (Arnold/Redshift), and Unreal Engine (Lumen/RT). Cover topics such as: Three-point lighting HDRI & global illumination Shadow control & AOVs Real-time lighting workflows in Unreal Evaluate student assignments, guide portfolio development, and provide feedback. Maintain high-quality classroom engagement and delivery. Collaborate with the academic head for course design and updates. Requirements 5 to 15 years of experience in lighting (studio or teaching). Proficiency in: Blender (Cycles, Eevee) Autodesk Maya (with Arnold/Redshift) Unreal Engine (Lumen, lighting blueprints) Good understanding of cinematic and real-time lighting. Excellent communication and mentoring skills. Job Types: Full-time, Permanent Pay: ₹25,343.12 - ₹55,800.88 per month Schedule: Day shift Supplemental Pay: Performance bonus Quarterly bonus Yearly bonus Work Location: In person

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