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0.0 - 4.0 years

0 Lacs

surat, gujarat

On-site

As an intern at our next-gen tech firm, your day-to-day responsibilities will include working on tele-calling leads provided in the lead sheet. Your main task will be to schedule a time slot for these leads to experience a demo of our virtual reality & AI based solutions tailored for their industry. Upon confirmation, you will visit the lead's location to provide the demo experience showcasing our solutions such as Virtual Tours, Walkthrough Video, and AI solutions. During the presentation, you will be required to explain the significance and advantages of our solutions specifically for the lead's industry. It is essential for you to follow our standard procedures for demonstrating the demos and refining the presentation script. Emphasizing the cost benefits of our technology over traditional methods will be part of your pitch to the leads. Your focus should be on the most responsive leads, understanding their interests and standing in the industry. Displaying testimonials and reviews from existing customers will help in persuading prospective clients. It is crucial to keep the management informed by updating excel sheets and ERP reports like call reports and work plans. Additionally, if necessary, you will be responsible for arranging a remote or physical meeting between the lead and management for pricing and negotiation discussions. This role requires attention to detail, excellent communication skills, and the ability to adapt to different situations effectively. About Company: We are a forward-thinking organization with two divisions - services and products. Our products division focuses on developing innovative solutions using virtual and augmented reality, AI-ML, game development, and IoT technologies. In the services division, we offer website development, Android and iOS app development, graphic design, digital marketing, business analysis, and e-commerce solutions. We are driven by a futuristic vision and strive to make a positive impact on the world through our cutting-edge technologies.,

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1.0 - 5.0 years

0 Lacs

navi mumbai, maharashtra

On-site

As a 3D Designer, you will be responsible for creating visually stunning and realistic 3D content by utilizing your expertise in 3D modeling, texturing, lighting, and rendering. Collaborating with design and development teams, you will bring concepts to life and enhance visual projects with high-quality 3D graphics. Your role will involve working on multiple projects simultaneously, ensuring deadlines are met, and delivering high-quality assets. Communication with team members and stakeholders to provide regular progress updates is essential. Key Responsibilities: - Create high-quality 3D models based on design briefs, concepts, and references. - Apply textures, materials, and shaders to models to achieve desired visual effects. - Set up lighting and render scenes to produce realistic and visually appealing images. - Collaborate with graphic designers, animators, and developers to integrate 3D elements into projects. - Create animations for 3D models, including character rigging and motion graphics. - Manage multiple projects simultaneously, ensuring deadlines are met and deliverables are of high quality. - Stay updated with the latest trends, tools, and technologies in 3D design. - Document processes, workflows, and best practices for future reference. - Organize and maintain a library of 3D assets for easy access and reuse. Qualifications: Education: Bachelor's degree in 3D Design, Animation, Graphic Design, Computer Graphics, or a related field. Equivalent work experience will be considered. Experience: Proven experience as a 3D Designer or similar role with a strong portfolio showcasing 3D modeling, texturing, lighting, and rendering work. Technical Skills: Proficiency in 3D modeling software such as Blender, Maya, 3ds Max, or similar. Experience with texturing tools like Substance Painter, Mari, or similar. Strong understanding of lighting and rendering techniques. Familiarity with animation software and techniques. Design Skills: Strong artistic and visual design skills with the ability to create realistic and stylized 3D models based on project requirements. Soft Skills: Excellent communication and teamwork skills, creative problem-solving abilities, ability to work independently, and manage multiple projects simultaneously. Preferred Qualifications: - Experience with game engines such as Unity or Unreal Engine. - Knowledge of scripting languages for automation (e.g., Python, MEL). - Familiarity with virtual reality (VR) and augmented reality (AR) development. - Basic understanding of UX/UI design principles. This is a full-time position with benefits including Provident Fund. The work schedule is during the day shift, and the work location is in person. The application deadline is 22/08/2024.,

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6.0 - 10.0 years

6 - 10 Lacs

Pune

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Piller Soft Technology is looking for Unity 3D Developer to join our dynamic team and embark on a rewarding career journey Develop and maintain AR/VR applications using Unity 3D. Collaborate with designers and artists to implement game mechanics. Optimize applications for performance and scalability. Write clean, maintainable code and perform debugging. Stay updated with the latest Unity 3D features and best practices.

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2.0 - 7.0 years

3 - 7 Lacs

Pune

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Piller Soft Technology is looking for AR VR Artist/Developer to join our dynamic team and embark on a rewarding career journey Design and develop immersive VR experiences and applications. Collaborate with designers, artists, and other developers. Optimize VR applications for various platforms and devices. Perform testing and debugging to ensure a smooth user experience. Stay updated with the latest VR technologies and trends.

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0.0 - 4.0 years

0 Lacs

chennai, tamil nadu

On-site

As a software engineer at Qualcomm India Private Limited, you will have the opportunity to work on cutting-edge technologies that are shaping the future of mobile technology. With a global presence and a focus on innovation, Qualcomm is seeking enthusiastic and self-driven engineers to join their team in Hyderabad, Bangalore, Chennai, or Noida. In this role, you will be involved in designing and developing software for Qualcomm's mobile chipsets, with a particular emphasis on Multimedia Technologies, Wireless Modem Technologies, Platform Level Software, IOT Technologies, and more. As a campus grad, you will work on real-time embedded software, mobile software development, OS concepts, wireless network standards, multimedia technologies, and more. The ideal candidate will have a Bachelor's degree in Engineering, Information Systems, Computer Science, or a related field. Strong knowledge of C/C++, object-oriented design, wireless network standards, Linux/UNIX, protocols, multimedia technologies, analytical and problem-solving skills, and the ability to collaborate effectively in teams are essential for this role. Opportunities at Qualcomm include software development for Android and Windows Mobile platforms, multimedia software stack development, wireless modem and connectivity software development, communication protocol stack software development, kernel and device driver development, application software and UI development, and software architecture for embedded devices based on Android and Windows. Qualcomm is an equal opportunity employer committed to providing accessible processes for individuals with disabilities. If you require accommodations during the application/hiring process, you can contact Qualcomm at disability-accommodations@qualcomm.com or through their toll-free number. It is expected that all employees at Qualcomm abide by applicable policies and procedures, including those related to security and the protection of company confidential information. Staffing and recruiting agencies are advised that Qualcomm's Careers Site is for individual job seekers only, and unsolicited submissions will not be accepted. For more information about this role, please reach out to Qualcomm Careers.,

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5.0 - 7.0 years

3 - 6 Lacs

Hyderabad

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We are seeking a highly skilled Open GL Developer to join our dynamic team. As an integral part of our development process, you will be responsible for creating exceptional graphics experiences for our users. The ideal candidate possesses a strong foundation in C/C++, a deep understanding of OS concepts, and expertise in at least one graphics API (OpenGLES, Vulkan, or OpenCL). Responsibilities : - Develop high-performance, visually stunning graphics applications using Open GL and related technologies. - Optimize graphics performance and power efficiency across various hardware platforms. - Collaborate with cross-functional teams to implement innovative graphics solutions. - Troubleshoot and resolve complex graphics-related issues. - Stay up-to-date with the latest graphics technologies and industry trends. Requirements : - Strong proficiency in C/C++ programming. - In-depth knowledge of OS concepts and architecture. - Expertise in at least one graphics API (OpenGLES, Vulkan, or OpenCL) OR extensive experience with the Android Framework for graphics development. - Proven ability to optimize graphics performance and power efficiency. - Excellent problem-solving and debugging skills. - Strong communication and collaboration abilities. - Ability to work independently and as part of a team. Preferred Qualifications : - Experience with game development or other real-time graphics applications. - Knowledge of shader programming (GLSL, HLSL). - Experience with performance profiling and optimization tools.

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5.0 - 8.0 years

8 - 12 Lacs

Bengaluru

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Do: - Conceptualize, plan and execute Customer Showcases - Deliver showcases and conduct workshops for various stake holders from client teams - Collaborate and work closely with Retail, Banking & Finance, Manufacturing & Tech, Communications, and Healthcare Business Units to map out agendas and visit flows - Drive SVIC walk-throughs aligned to profile of the customer and the industry - Evangelize Innovation showcases featuring AI, AR, VR, and IoT. Skills and competencies: - A strong team player who is comfortable with ambiguity and able to adapt quickly to a startup-like working environment - A technologist with a good understanding of technology trends in the industry and ability to visualize and articulate future of technology - Strategic Business Perspective: consultative approach to understand the industry, customer business, and the market place - Excellent communication and presentation skills, must have the ability to connect with C-Level leadership - Demonstrate and appreciate curiosity through domain and technology expertise Mandatory Skills: AIOPS - AppDynamics. Experience: 5-8 Years.

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5.0 - 10.0 years

12 - 16 Lacs

Hyderabad

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Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Snapdragon Game Studio is seeking a skilled 3D Technical Animator from the Animation background with Unreal Engine and/or Unity. This role expects candidate to showcase skills with humanoid & creature animation work from either game or animation industry. Candidate is expected to know working within the Unreal/Unity engines animation pipeline. This position works directly with our development team & reports to the Director of the department. Minimum Qualifications 5+ years of experience in Drawing-Animating. 3+ years of experience in Game Engine Animation pipeline. Experience animating in DCC tools such as Maya, 3DS Max, or Blender etc. Demo reel for the previous shipped work in Games or Animation/VFX industry. Experience in variety of skeletal, retarget, blend shape and control rigs for use in animations. Spot potential animation problems, research new technologies, have conversations and find solutions. Self-motivated and able to estimate task length and deliver polished assets on time. Preferred Qualifications Knowledge of setting up Animation Blueprint with IK/FK & Control Rig in Unreal Engine. Working knowledge of Unreal Sequencer tool. Willingness to learn & adapt to AI tools like Cascadeur etc. in the workflow. Strong desire and ability to work collaboratively to fulfill project demands. Experience working with multi-zonal teams. Preferably at least one shipped title on any gaming platform. Education Requirements PreferredA BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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10.0 - 15.0 years

13 - 17 Lacs

Bengaluru

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Job Area: Engineering Group, Engineering Group > Systems Engineering General Summary: We are seeking a highly motivated Test Engineer to join our XR research team. The role involves validating multimedia content transmission (audio/video) over wireless/wired networks, ensuring performance, stability, and interoperability across devices and platforms. Key Responsibilities: Design and execute test plans for streaming over wireless/wired network. Validate synchronization, latency, jitter, and throughput under various network conditions. Use tools such as sniffers, protocol analyzers, and automation frameworks to capture and analyze traffic. Collaborate with development teams to debug and resolve issues. Conduct interoperability testing with third-party devices. Maintain test beds and simulate real-world usage scenarios. Document test results, file bugs, and track issues to closure. Required Skills: Good understanding of Wi-Fi protocols and multimedia streaming standards. Experience with network analyzer tools like Wireshark, iPerf, etc. Familiarity with audio/video codecs, streaming formats, and synchronization techniques. Hands-on experience with Windows/Android/Linux-based test environments. Excellent scripting skills (Python preferred) for test automation and log analysis. Strong communication skills, ability to collaborate with cross-functional teams. Preferred Qualifications: Knowledge of Bluetooth/Wi-Fi coexistence testing is a plus. Knowledge of XR technologies is a plus. Experience in leading a technical team. Minimum Qualifications: Bachelors degree in engineering, Computer Science, or a related field with 10+ years of related work experience. OR Masters degree in engineering, Computer Science, or a related field with 8+ years of related work experience. Keywords: Python, Wi-Fi, Multimedia, Test Automation Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Systems Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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10.0 - 15.0 years

13 - 18 Lacs

Bengaluru

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Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: The Qualcomm Adreno GPU Software team is looking for talented engineers to work on next generation GPU Developer Tools. Responsibilities include the design and development of profiling and performance analysis tools, GPU debugging tools, collaborating with GPU hardware and software teams on performance validation and analysis, new feature development, debugging issues, optimizing for the user experience, and working with the developer ecosystem, our partners, and OEMs. This role is an opportunity to shape how developers optimize for the Snapdragon Adreno GPU and have insight into next generation GPU hardware design. Our efforts in GPU Developer Tools create opportunities for our team members to learn new technologies and engage in full stack development ranging from user interfaces to graphics driver instrumentation. Experience in developing real-time software applications, graphics and/or GPGPU applications, games, middleware, drivers, or developer tools is a big plus. In this role, you will: Design and develop profiling, performance analysis, and debugging tools features. Collaborate with GPU hardware and software teams on performance validation and analysis. Debug issues, optimize for the user experience, and work with the developer ecosystem, partners, and OEMs. Shape how developers optimize for the Snapdragon Adreno GPU and gain insight into next generation GPU hardware design. The ideal candidate will meet two or more qualifications:10 years of professional experience Extensive programming knowledge in C/C++ Strong knowledge of GPU hardware and graphics concepts Demonstrated ability to deliver software features and products while ensuring the highest standards of quality and innovation One or more of the following qualifications is a plus: Experience developing graphics applications with Vulkan, DirectX, Metal, OpenGL, WebGL or graphics development through Unity, Unreal Engine, Godot or a comparable graphics or game engine Experience developing GPU computing applications with OpenCL, CUDA, SYCL etc. Experience debugging, optimizing, profiling, and tuning real-time graphics and/or compute applications Experience with game engines, graphics frameworks, or general computing frameworks leveraging the GPU Knowledge of recent graphics trends, especially ray tracing and emerging capabilities such as mesh shading and workgraphs Familiarity with Graphics Profilers and Debuggers such as Nsight, PIX, GPA, RenderDoc, Radeon Profilers, GfxReconstruct Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 6+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 5+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. 3+ years of work experience with Programming Language such as C, C++, Java, Python, etc. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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7.0 - 12.0 years

13 - 17 Lacs

Hyderabad

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Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 7+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Experience working with Particle systems such as Niagara is a huge plus. Knowledge of Houdini & its Unreal workflow is a huge plus. Experience optimizing art content using profilers such as Unreal Insights or RenderDoc. Experience writing shaders to get the best look within game engine technical limits/constraints. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Education Requirements PreferredA BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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2.0 - 7.0 years

9 - 13 Lacs

Bengaluru

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Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field. 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. Preferred Qualifications and Responsibilities of the Role 1 to 3 years of experience in Graphics APIs - any of DX11/DX12/Vulkan.Looking for a developer with strong design experience with OOPS, & C++ development experience. Hands-on experience with Game development, experience with Unreal Engine 5, GPU based rendering techniques.Prefer prior development experience in implementing/supporting Graphics driver for standards (Direct3D, Vulkan, OpenCL). Strong debugging skills would also be preferredWill work with GPU Software & Hardware teams, and ISVs to develop/support compliant and optimized Graphics drivers for Adreno GPUs for a competitive edge.Prefer prior experience with understanding the graphics rendering pipeline, APIs Inter-Op, and other Multimedia IPs.Performance profiling experience in DirectX/Vulkan games is preferred Level of Responsibility: Works under supervision. Decision-making may affect work beyond immediate work group. Requires verbal and written communication skills to convey information. May require basic negotiation, influence, tact, etc. Tasks do not have defined steps; planning, problem-solving, and prioritization must occur to complete the tasks effectively. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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9.0 - 14.0 years

25 - 27 Lacs

Bengaluru

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Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: Qualcomm XR Research India is rapidly expanding to offer state of the art XR solutions. To scale and strengthen our offering in this domain, we are seeking a systems architect who will drive the next-generation technologies and architecture, shaping the future of Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) use cases. Responsibilities: Your responsibilities will span across technical leadership, system architecture, software architecture, implementation and compute analysis. Here are the key aspects of your role: Drive technical workstreams related to perception, reprojection, split-processing and other XR technologies. Identify and deeply understand the use cases for AR/VR/MR applications. Collaborate with cross-functional teams to translate use case requirements into detailed implementation specifications. Define system and software architecture, considering hardware/software tradeoffs, compute and memory constraints. Optimize compute workload distribution across different subsystems on the SoC for efficient performance and power. Validate and optimize architecture definitions through system-level use case modeling. Prototype new use cases to understand the compute and memory requirements, and influence future software/hardware features and reference device specification. Minimum Qualifications: 9+ years of experience in systems engineering with a bachelors degree in electrical engineering, information systems, computer science, or related field. Hands-on experience in defining systems architecture and software design for multi-core architectures (CPUs, GPUs, DSPs, etc.), including performance analysis on heterogeneous architectures (core, multi-level cache, memory, etc.). Proficiency in documenting call flows and data flows for both software and hardware components. Strong communication skills and ability to work effectively in a team. Preferred Qualifications: 8+ years of experience in systems engineering with masters and/or PhD degree in electrical engineering, information systems, computer science. Proven expertise in AR/VR, computer vision, machine learning, perception, camera technology, graphics pipeline, hardware design, SoC architecture, HW/SW partitioning, and system modeling (power, performance). Proficiency in C++, and Object-Oriented SW design Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. 2+ years of work experience with Programming Language such as C, C++, Java, Python, etc. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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3.0 - 8.0 years

14 - 19 Lacs

Bengaluru

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Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. Preferred Qualifications and Responsibilites of the Role 6 - 8 years of experience in Graphics APIs - any of DX11/DX12/Vulkan.Looking for a developer with strong design experience with OOPS, & C++ development experience. Hands-on experience with Game development, experience with Unreal Engine 5, GPU based rendering techniques.Prefer prior development experience in implementing/supporting Graphics driver for standards (Direct3D, Vulkan, OpenCL). Strong debugging skills would also be preferredWill work with GPU Software & Hardware teams, and ISVs to develop/support compliant and optimized Graphics drivers for Adreno GPUs for a competitive edge.Prefer prior experience with understanding the graphics rendering pipeline, APIs Inter-Op, and other Multimedia IPs.Performance profiling experience in DirectX/Vulkan games is preferred Level of Responsibility: Works independently with minimal supervision. Decision-making may affect work beyond immediate work group. Requires verbal and written communication skills to convey information. May require basic negotiation, influence, tact, etc. Tasks do not have defined steps; planning, problem-solving, and prioritization must occur to complete the tasks effectively. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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4.0 - 9.0 years

9 - 13 Lacs

Hyderabad

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Job Area: Engineering Group, Engineering Group > Systems Engineering General Summary: Job overview: Qualcomms Adreno GPU has been the industry leading mobile graphics solution in todays Android smart phone market worldwide. Our power efficient GPU solution is fundamental to enable the new exciting markets like VR/AR, IoT, AI, Autonomous driving etc. GPU compiler is a key component of graphics solution. We are looking for talented engineers to create world class GPU compiler products to enable high performance graphics and compute with low power consumption. This role is multi-disciplinary, requiring collaboration with both internal teams and customers to ensure the delivery of a high-quality Graphics Compiler. Additionally, you will be responsible for developing unit tests by writing shaders for specific scenarios, identifying potential performance enhancements, and reporting any functional issues Preferred Qualifications: Strong proficiency in C/C++ Solid knowledge of OpenGL, DirectX, or Vulkan Familiarity with 3D graphics profilers and debuggers, including RenderDoc, Pix, and NSight Understanding of rendering pipelines for modern PC and console game engines Experience with using commercial game engines such as Unreal and Unity Excellent skills in GPU performance analysis Outstanding written and verbal communication abilities Self-motivated and independent, capable of working with minimal supervision while proactively contributing to a multifunctional team Background in creating technical training materials, including frameworks, samples, tutorials, and videos Experience in developing, profiling, and optimizing contemporary rendering algorithms Keywords: C/C++ , Python, Scripting language, Test automation, Winpix, Renderdoc Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Systems Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience. Minimum Qualifications: Bachelors degree in engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. OR Masters degree in engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. 2+ years of work experience with Programming Language such as C, C++, Java, Python, etc. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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3.0 - 4.0 years

4 - 6 Lacs

Gandhinagar

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Lead the design, development, and optimization of VR/XR applications using Unity3D, especially for Meta Quest, WebXR, and WebGL platforms. Collaborate with cross-functional teams including 3D artists, designers, and backend engineers to create high-performance, interactive environments. Architect and implement modular and scalable codebases, with a focus on clean structure and maintainability. Integrate complex UI/UX workflows tailored for VR and AR devices, including responsive layouts for mobile/web. Optimize 3D assets, shaders, and performance for different hardware constraints, including mobile XR devices. Handle deployment and debugging across platforms (Android, iOS, WebGL, Windows) Implement and manage networked multiplayer systems using Photon Fusion. Stay abreast of the latest trends in VR, AR, WebXR, and immersive UI/UX, and evaluate emerging tools and SDKs for future integration.

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8.0 - 12.0 years

25 - 35 Lacs

Pune, Ahmedabad, Bengaluru

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Role & responsibilities : Job Title / Designation: Solution Architect/Project Manager/Associate Director based on experience & expertise Business Unit : Embedded Engineering Services (EES) Industry Experience Range : 8+ years Job Location : Preferably Pune / Ahmedabad / Bangalore Shift : General Shift (Mon-Fri) Job Function, Roles & Responsibilities: Lead strategic initiatives and own the practice for Edge AI/ML, data pipelines, and intelligent embedded systems Define and build the competency roadmap for machine learning, deep learning, model deployment, and real-time inferencing on edge platforms Oversee data creation including data collection, dataset curation, annotation, cleaning, augmentation, and synthetic data generation Champion use cases involving sensor fusion, combining data from multiple sources (vision, IMU, radar, audio, etc.) to create robust, efficient, and context-aware edge intelligence solutions Drive edge analytics and on-device learning across verticals such as Industrial Automation, Medical Devices, Automotive, and Smart Consumer Electronics Collaborate with global customers to gather requirements, architect solutions, track project delivery, and ensure alignment with business objectives Support business development with presales solutioning, proposal writing, and effort estimation Drive internal capability building through mentoring, training, and competency development Preferred candidate profile: ________________________________________ Experience: 8+ years in embedded systems, AI/ML, and data engineering, with a strong focus on edge intelligence and real-time systems. At least 3 years in a technical leadership or strategic role. Prior experience in a product engineering services environment preferred. ________________________________________ Area of Expertise: Proven expertise in deploying ML/DL models on edge devices (NVIDIA Jetson, NXP i.MX, Qualcomm QCS, TI Sitara, etc.) Strong knowledge of data workflows: dataset generation, manual/automated annotation, data cleaning, augmentation, and synthetic data creation Deep understanding of sensor fusion techniques combining inputs from vision, audio, IMU, radar, LIDAR, and other sources to improve model accuracy and efficiency Experience in model optimization using TensorRT, ONNX, OpenVINO, TFLite, and TVM Hands-on with TensorFlow, PyTorch, scikit-learn, and signal/image processing techniques Proficient in designing for real-time inference on resource-constrained platforms Exposure to AI accelerators, NPUs, DSPs, and hybrid SoC environments; must have exposure to NVIDIA SoC & Tools Presales, account engagement, and solutioning experience with North American or European clients ________________________________________ Nice to Have: Cloud-edge integration using AWS Greengrass, Azure IoT Edge, GCP Edge TPU Understanding of AI regulatory/safety standards (ISO, IEC, FDA compliance for AI/ML in regulated industries) ________________________________________ Educational Criteria: BE/ME/B.Tech/M.Tech Electronics, Computer Science, AI/ML, Embedded Systems, or Data Science ________________________________________ Travel: Flexibility to travel globally with sales or delivery teams for customer meetings, workshops, and project deployments as needed. Interested and qualified candidate can directly reach Mr. Anup Sharma at 99099-75421 or anup.s@acldigital.com. (staffing partner can communicate over the email)

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5.0 - 6.0 years

7 - 8 Lacs

Gurugram

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Innovate Labs Private Limited is looking for Unity 3D Developer to join our dynamic team and embark on a rewarding career journey. Develop and maintain AR/VR applications using Unity 3D. Collaborate with designers and artists to implement game mechanics. Optimize applications for performance and scalability. Write clean, maintainable code and perform debugging. Stay updated with the latest Unity 3D features and best practices.

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0.0 - 2.0 years

1 - 4 Lacs

Davangere

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Key Responsibilities: Create and implement high-quality sound effects and music tailored for slot games Collaborate closely with game designers, animators, and developers to integrate audio assets seamlessly Design audio that complements game mechanics, themes, and player actions Edit, mix, and master audio assets to ensure optimal sound quality Optimize audio for various platforms and devices Participate in brainstorming sessions and provide innovative audio solutions Maintain consistency in audio style and quality across multiple projects Manage sound libraries and audio documentation

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0.0 - 2.0 years

1 - 4 Lacs

Thane

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Key Responsibilities: Create and implement high-quality sound effects and music tailored for slot games Collaborate closely with game designers, animators, and developers to integrate audio assets seamlessly Design audio that complements game mechanics, themes, and player actions Edit, mix, and master audio assets to ensure optimal sound quality Optimize audio for various platforms and devices Participate in brainstorming sessions and provide innovative audio solutions Maintain consistency in audio style and quality across multiple projects Manage sound libraries and audio documentation

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0.0 - 2.0 years

1 - 4 Lacs

Bharatpur

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Key Responsibilities: Create and implement high-quality sound effects and music tailored for slot games Collaborate closely with game designers, animators, and developers to integrate audio assets seamlessly Design audio that complements game mechanics, themes, and player actions Edit, mix, and master audio assets to ensure optimal sound quality Optimize audio for various platforms and devices Participate in brainstorming sessions and provide innovative audio solutions Maintain consistency in audio style and quality across multiple projects Manage sound libraries and audio documentation

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0.0 - 3.0 years

1 - 4 Lacs

Shimoga

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Key Responsibilities: Lead the full lifecycle of slot game development from concept to launch. Coordinate between design, development, art, QA, and marketing teams. Define project scope, timelines, budgets, and resource allocation. Ensure games meet quality standards, compliance, and regulatory requirements. Collaborate with stakeholders to align on vision, features, and monetization strategies. Monitor project progress, identify risks, and implement solutions. Manage post-launch updates, bug fixes, and feature enhancements. Analyze game performance and player feedback to drive improvements.

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0.0 - 2.0 years

1 - 4 Lacs

Rajkot

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Key Responsibilities: Create and implement high-quality sound effects and music tailored for slot games. Collaborate closely with game designers, animators, and developers to integrate audio assets seamlessly. Design audio that complements game mechanics, themes, and player actions. Edit, mix, and master audio assets to ensure optimal sound quality. Optimize audio for various platforms and devices. Participate in brainstorming sessions and provide innovative audio solutions. Maintain consistency in audio style and quality across multiple projects. Manage sound libraries and audio documentation.

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0.0 - 3.0 years

1 - 4 Lacs

Bengaluru

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Key Responsibilities: Lead the full lifecycle of slot game development from concept to launch. Coordinate between design, development, art, QA, and marketing teams. Define project scope, timelines, budgets, and resource allocation. Ensure games meet quality standards, compliance, and regulatory requirements. Collaborate with stakeholders to align on vision, features, and monetization strategies. Monitor project progress, identify risks, and implement solutions. Manage post-launch updates, bug fixes, and feature enhancements. Analyze game performance and player feedback to drive improvements.

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0.0 - 3.0 years

1 - 4 Lacs

Kollam

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Key Responsibilities: Lead the full lifecycle of slot game development from concept to launch. Coordinate between design, development, art, QA, and marketing teams. Define project scope, timelines, budgets, and resource allocation. Ensure games meet quality standards, compliance, and regulatory requirements. Collaborate with stakeholders to align on vision, features, and monetization strategies. Monitor project progress, identify risks, and implement solutions. Manage post-launch updates, bug fixes, and feature enhancements. Analyze game performance and player feedback to drive improvements.

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