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3.0 - 8.0 years

17 - 22 Lacs

Bengaluru

Work from Office

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Job Area: Engineering Group, Engineering Group > Systems Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Systems Engineer, you will research, design, develop, simulate, and/or validate systems-level software, hardware, architecture, algorithms, and solutions that enables the development of cutting-edge technology. Qualcomm Systems Engineers collaborate across functional teams to meet and exceed system-level requirements and standards. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 1+ year of Systems Engineering or related work experience. You will be part of Automotive System Performance team that is responsible for optimizing the Multimedia performance on Snapdragon Automotive chipsets. The Candidate should have at least 6-8 years of experience on Multimedia technologies comprising of Camera, Video, Graphics, and Display technologies. The candidate should be proficient in Android/Linux kernel fundamentals, Debug tools, fundamentals of interconnects, System QoS, Bus protocols and performance Monitoring. The Candidate should have the following requirements At least 6-8 years of embedded domain experience in Multimedia Hardware architecture and device driver development. Proficient in hardware fundamentals of display/Video/Camera basics, DDR, SMMU, NOC and system interconnects, AXI/AHB Bus protocols and hardware Performance Monitoring systems. Good understanding of Auto/Mobile SoC architectures and Multimedia Subsystems hardware data flows. Basics of Arm processor architecture, Multicore/Multiprocessor with SMP/heterogenous cores. Expertise in C programming language on an embedded platform is a must. Operating systems/RTOS/Linux kernel internals, scheduling policies, locking mechanism, MMU/paging etc. Prior working experience in IP hardware functional and performance validation in silicon and or emulation, preferably in Multimedia domain viz. camera, Video, Display, GPU and Audio. Familiar with Android System tools, Debug tools, JTAG, scripting etc. \ Passion in debugging system level issues, working with teams across geographies and partnering with cross functional teams towards meeting project milestones. Exposure to working on emulation/pre-si environment is added advantage. Responsibilities The candidate is expected to assume all responsibilities towards project execution. With good understanding of SoC Multimedia cores, candidate should be able to support activities related to System use cases profiling and optimization. The candidate will be responsible for understanding the HW setups in the lab and carrying out the performance tests. Education RequiredBachelor's, Computer Engineering and/or Computer Science and/or Electrical Engineering PreferredMaster's, Computer Engineering and/or Computer Science and/or Electrical Engineering

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0.0 - 4.0 years

13 - 17 Lacs

Hyderabad

Work from Office

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Job Area: Engineering Group, Engineering Group > Systems Engineering General Summary: We seek Systems Engineers with demonstrable knowledge and hands-on experience for ISP simulation and software prototype. The Camera Systems team creates embedded imaging solutions for Snapdragon chipsets that power advanced mobile devices. Our solutions leverage dedicated hardware, multi-core processors, DSP, and GPU cores to provide state-of-the-art photographs, video recordings, as well as scene data for image understanding and object detection. Candidate will be working on creating software end to end prototype for ISP including post processing modules Optimization of SW algorithms and fixes/update to handle complex cases Candidate need to quickly learn new hardware modules interface and create software interface layer for these modules Candidate should be able to architecture changes for HW modules and suggest improvement for IQ/Power/Performance Candidate should be able to work with software and customer teams to debug issues Should be a quick learner, adopt to new technologies and good debugging skills Should be able to work with geographically spread teams Minimum Qualifications: 0-4 years of experience in multimedia technologies Strong C/C++ programming and debugging. Good understanding/Solid knowledge of image processing/Signal processing/Video (Multimedia technologies). Knowledge or experience on of embedded systems / Android & Linux Proficiency with version control tools & code-tip maintenance. Capable of independent work within a fast-paced & collaborative environment. Preferred Qualifications Working knowledge on camera design, imaging pipeline and ISP architectures Working experience with Android Camera. Education : RequiredBachelor degree of Electrical and/or Electronics Engineering PreferredMaster degree of Electrical and/or Electronics Engineering Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field.

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6.0 - 8.0 years

6 - 8 Lacs

Bengaluru / Bangalore, Karnataka, India

On-site

Foundit logo

As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Systems Engineer, you will research, design, develop, simulate, and/or validate systems-level software, hardware, architecture, algorithms, and solutions that enables the development of cutting-edge technology. Qualcomm Systems Engineers collaborate across functional teams to meet and exceed system-level requirements and standards. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 1+ year of Systems Engineering or related work experience. You will be part of Automotive System Performance team that is responsible for optimizing the Multimedia performance on Snapdragon Automotive chipsets. The Candidate should have at least 6-8 years of experience on Multimedia technologies comprising of Camera, Video, Graphics, and Display technologies. The candidate should be proficient in Android/Linux kernel fundamentals, Debug tools, fundamentals of interconnects, System QoS, Bus protocols and performance Monitoring. About The Role : The Candidate should have the following requirements At least 6-8 years of embedded domain experience in Multimedia Hardware architecture and device driver development. Proficient in hardware fundamentals of display/Video/Camera basics, DDR, SMMU, NOC and system interconnects, AXI/AHB Bus protocols and hardware Performance Monitoring systems. Good understanding of Auto/Mobile SoC architectures and Multimedia Subsystems hardware data flows. Basics of Arm processor architecture, Multicore/Multiprocessor with SMP/heterogenous cores. Expertise in C programming language on an embedded platform is a must. Operating systems/RTOS/Linux kernel internals, scheduling policies, locking mechanism, MMU/paging etc. Prior working experience in IP hardware functional and performance validation in silicon and or emulation, preferably in Multimedia domain viz. camera, Video, Display, GPU and Audio. Familiar with Android System tools, Debug tools, JTAG, scripting etc. Passion in debugging system level issues, working with teams across geographies and partnering with cross functional teams towards meeting project milestones. Exposure to working on emulation/pre-si environment is added advantage. Responsibilities: The candidate is expected to assume all responsibilities towards project execution. With good understanding of SoC Multimedia cores, candidate should be able to support activities related to System use cases profiling and optimization. The candidate will be responsible for understanding the HW setups in the lab and carrying out the performance tests. Education Requirements: Required:Bachelor's, Computer Engineering and/or Computer Science and/or Electrical Engineering Preferred:Master's, Computer Engineering and/or Computer Science and/or Electrical Engineering

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6.0 - 10.0 years

0 Lacs

Thiruvananthapuram / Trivandrum, Kerala, India

On-site

Foundit logo

Responsible for designing, developing, and maintaining user assistance and training documentation for Oracle applications. Collaborate with multiple internal stakeholders to design our next generation of user assistance technology and implementing new embedded help delivery mechanisms that improve how technical information is delivered to our customers. Work with development teams to implement code for new user assistance mechanisms. Create user assistance for your assigned product, which may include training courses, certification exams, documentation, tutorials, videos, embedded help in UI, sample code, eBooks, infographics following user assistance development processes, templates, and standards using various tools and systems. This will include user assistance for conceptually complex areas, documenting the most technically challenging parts of the product(s) or product area(s). Lead discussions at user assistance and feature team meetings. Participate in preparation of design documents for major changes in user assistance and be responsible for detailed review of features and assignments to team. Collaborate with internal stakeholders to develop user assistance vision documents which detail the product use cases, common tasks, and user personas. Utilize multimedia technologies and techniques in enhancing the effectiveness of user assistance. Lead and drive cross-team or cross-LOB projects and initiatives. Organize, teach, facilitate, and observe pilots taught by more junior UA developers. Create support collateral for pilots where appropriate (wiki pages for course pilots). Develop, upgrade, and maintain basic, advanced, or new/emerging courses according to standards, using the latest tools. Contribute to design, coordination, and validation of major enhancements to user assistance practices, patterns, processes, and standards. Career Level - IC4

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