Lead Game Developer

4 years

0 Lacs

Posted:2 weeks ago| Platform: Linkedin logo

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Job Type

Full Time

Job Description

Job Title


Experience


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Role Expectation

  • Provide Lead the porting process of existing mobile games from JavaScript into Apollo (C++/DirectX).
  • Design and implement systems that enable efficient integration of JavaScript components with Apollo.
  • Ensure performance and stability of ported games through profiling, optimization, and robust debugging practices.
  • Act as technical lead on assigned projects, setting coding standards and ensuring architectural consistency.
  • Mentor and support developers, conducting code reviews and sharing best practices in C++/DirectX development.
  • Collaborate with art, design, QA, and production teams to deliver games to high quality standards and within agreed timelines.
  • Document technical solutions and architectural decisions to support maintainability and knowledge sharing.
  • Proactively identify risks, dependencies, and technical challenges, and propose innovative solutions.


Key Skills

  • Strong professional experience with C++ (modern C++17 or later) and DirectX (9/11/12) in game development.
  • Strong experience in C++ and Java Script (both 4+ years experience)
  • Proven experience porting games or systems across platforms or frameworks.
  • Strong understanding of graphics rendering pipelines, memory management, and performance optimization.
  • Working knowledge of JavaScript (ES6+), particularly in contexts where C++ interacts with JavaScript.
  • Ability to architect solutions that balance performance, maintainability, and scalability.
  • Experience with source control (Git preferred) and collaborative development workflows.
  • Strong problem-solving skills, with a track record of debugging complex, multi-layered issues.
  • Excellent communication skills, with the ability to clearly explain technical concepts to non-technical stakeholders.
  • Ability to plan, prioritise, and take ownership of deliverables.


Beneficial Experience

  • Prior experience in the iGaming industry or commercial game development.
  • Familiarity with web-based game engines (Pixi.js, Phaser) and how they map to native frameworks.
  • Experience with automated testing frameworks and CI/CD pipelines.
  • Previous exposure to Agile/Scrum methodologies.
  • Relevant academic qualification in Computer Science, Software Engineering, or Game Development

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