Algorithms Engineer (3D Visualization)

5 - 8 years

5 - 8 Lacs

Posted:2 weeks ago| Platform: Foundit logo

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Work Mode

On-site

Job Type

Full Time

Job Description

Qualifications and Desired Skills

  • A degree in industrial design, tomography ,animation and 3D modeling, or equivalent with a strong understanding and hands-on experience in setting up scenes with multiple objects, lighting and hyper photo-realistic rendering of scenes in real-time (60fps)
  • Knowledge of working principles and fundamentals of high-performance 3D rendering, cinematic rendering, ray-casting, lighting, special illumination and material effects, scene hierarchy management
  • Experience with WebGL, NVIDIA, CUDA and RTX core based algorithms design. with full knowledge and end-to-end know-how of design principles with impact on final rendered image quality and time to render.
  • Strong knowledge ofparametric proceduralmodelingofobjects in three.js, openGL, CascadeStudio, CadQuery to generate real timeinteractive scenes
  • 3D asset creation from point clouds and management of libraries of objects, with an ability to animate interactively
  • Ability to create compute hardware optimized high-performance algorithms to address design requirements on rendering quality and time to render with interactive speeds
  • Ability to handle hands-on work on design along, with an experimental mindset.
  • Ability to effectively develop verification and validation strategies and document creation as part of design rigor
  • Ability to oversee the algorithms development from prototype to validated design for production readiness
  • Good grasp of root-causing issues manifested at a rendered image level to their underlying causes at a modular level and their cross interactions
  • Strong problem-solving and analytical skills
  • Excellent communication and teamwork abilities
  • Previous experience in R&D or product development with strong hands on experience on technical design journey from conceptualization to market launch with three-dimensional scene rendering in real-time is a must
  • Must demonstrate willingness to constantly learn and adapt to growing needs of the domain with a growth mindset
  • The role requires strong teamwork and the ability to mentor and work collaboratively in a team effectively to deliver to the assigned deliverable goals as a single cohesive unit
  • Experience with 3D visualization and manipulation toolkits like Point Cloud Library, VTK, ITK, MeshLab, 3DSlicer, etc

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