Senior Unity Developer

6 - 10 years

5 - 14 Lacs

Posted:None| Platform: Naukri logo

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Work Mode

Remote

Job Type

Full Time

Job Description

Role:

Experience

Location

Employment Type

No. of Open Position

Duration

Working Days: Sunday to Thursday ( Fri-Sat weekly off )

Timing :- 10:00 AM to 07:00 PM IST

hybrid skill set

Key Responsibilities

XR / AR / VR Development

  • Design and develop immersive XR applications using Unity3D or Unreal Engine.
  • Implement AR/VR features using ARKit, ARCore, WebXR, or Vuforia.
  • Integrate 3D assets, animations, and interactive elements in immersive environments.
  • Optimize XR performance across devices (Mobile, HoloLens, Oculus, etc.).
  • Collaborate with designers to build user-friendly XR experiences.

Backend Engineering (Python)

  • Build scalable APIs using FastAPI, Django, or Flask.
  • Implement event-driven microservices, background task queues (e.g., Celery, RabbitMQ).
  • Design secure, efficient data models using PostgreSQL, MongoDB, or Redis.
  • Enable real-time communication using WebSockets or Socket.IO.
  • Integrate backend systems with XR frontends, manage session/data sync.
  • Write modular, testable, clean Python code following DevOps best practices.

Required Skills & Experience

  • Minimum 6 years of total experience, with at least:
  • 3+ years in XR/AR/VR development
  • 3+ years in backend engineering with Python
  • Hands-on with Unity3D (C#) or Unreal Engine (C++/Blueprints)
  • Experience in ARKit, ARCore, or OpenXR
  • 3D pipeline knowledge: importing models, shaders, lighting
  • Understanding of rendering performance, frame rate optimization
  • Strong proficiency in Python 3.x
  • Experience with FastAPI, Django, or Flask
  • Solid knowledge of RESTful APIs, OAuth2/JWT, API security
  • PostgreSQL or NoSQL (MongoDB) data modeling and optimization
  • Familiarity with Docker, Git, CI/CD

Preferred/Good-to-Have

  • Experience with WebXR or Three.js
  • Integration of XR with IoT or external sensors
  • Familiarity with Kubernetes, AWS/Azure, or cloud-based deployment
  • Working knowledge of 3D modeling tools (e.g., Blender, Maya)

Basic understanding of AI/ML for gesture or voice interaction in XR

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